Next-Gen plavuše? Lepe i glupe igre?
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Vesti - Razno | Autor Miloš Vučić | 21 April 2007
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 Da li ste razmišljali o napredku grafike u igrama? Čak i da niste, sigruno ste primetili ultra-mega-giga lepe texture itd. itd. Međutim, kakava je situacija sa veštačkom inteligencijom vaših protivnika? Komentar na ovu temu osvanuo je na next-gen.biz : “As graphics have improved, the behavior of characters has got more and more embarrassing. When characters looked cartoon-like, any vaguely lifelike behavior was impressive, but now that characters have fluid movements, realistic textures and complex facial expressions, they tend to engage different circuits in the players' brains. The better the graphics become, the worse the behavior looks. “AI isn't so much unappreciated as nonexistent. Most of what counts as AI in the games industry is actually a bunch of 'if/then’ statements. If a computer character doesn't learn something for itself then the programmer must have told it what to do, and anything that does exactly what it's told and nothing else is not intelligent. This is changing, and neural networks and other learning systems are beginning to creep in. But games programmers tend to devalue the phrase 'artificial intelligence’.” Sve u svemu, da li u grafici leži više novca nego u inteligenciji i gameplayu? Očigledno je odgovor na ovo pitanje pozitivan, nažalost.
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Poslednji put ažurirano ( 21 April 2007 )
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